Starbreeze: Payday 2 DLC plans expanded, Brothers ‘finally’ making money

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Starbreeze CEO Bo Andersson-Klint announced plans to expand DLC offerings for the developer’s multiplayer co-op FPS Payday 2, citing a financial turnaround in a recent earnings report.

“To put the past six months in perspective, I would like to highlight that Starbreeze historically, from 1998 to June 2013, accumulated a total loss of SEK 94 million ($14.43 million),” Andersson-Klint explained. “Thanks to our new business model, reorganization and a focus on our own brands, we have – in only two quarters – generated a profit before tax of SEK 104 million ($15.97 million). I would like to think that is what they call a turnaround.”

Andersson-Klint announced that Starbreeze signed a new agreement with publisher 505 Games, allowing the developer to produce additional Payday 2 content over the next two years. The report states: “The new improved contract, worth 6 million U.S. dollars, gives us the security to, for the next 20 months, focus on developing and refining Payday 2 so that it becomes the best co-operative gaming experience available on the market, with many more add-on packages and other exciting events planned.”

Andersson-Klint also delivered good news regarding Brothers: A Tale of Two Sons, noting that the critically acclaimed adventure game “has finally begun to generate royalty income for the company.” Brothers ranked in at #3 in Joystiq’s list of last year’s best games.

The PC version of Payday 2 was updated today with a new batch of free content, adding the Death Wish difficulty, new enemy types, and four new masks.

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